Game Design and Self-Publishing– Resources for Aspiring Game Designers
Byron Collins of “Collins Epic Wargames” wrote an excellent article on the difficulties of getting a board COLLINS EPIC WARGAMES game published, as well as some great advice and resources from someone...
View ArticleOn-Demand, Custom Role-Playing Games: The Future of RPGs
I believe that the current business model for role-playing publishers of selling books or PDF files is inefficient and does not satisfy the changing demands of the gaming consumer. For many years,...
View ArticleCatalyst RED–Retail Electronic Delivery–PDF Sales at Brick and Mortar Game...
Catalyst Game Labs, publisher of “Eclipse Phase,” “Cthuhlutech”and “Battletech” recently announced “RED.” Catalyst Retail Electronic Delivery allows PDF sales at your FLGS. It is currently in Alpha...
View ArticleCheap Custom Embroidery for Game Club Shirts
Occasionally game groups or clubs reach a level where they take that final step towards local gamer fame…the club shirts! Most clubs use t-shirts and silk screening or decals for their club shirts. I...
View ArticleThe Citadel, the Beer Garden and the Bazaar: Three Role-Playing Game...
Role-playing publishers face significant hurdles to making money. Role-playing games are niche market in the best of times and within that niche gamer dollars The Citadel flow to literally hundreds of...
View ArticleGAMA Trade Show 2010 Hyperlinked List of Exhibitors and Vendors
GTS, the Gama Trade Show 2010 starts on March 22, 2010 and here is my yearly hyper-linked list of all the exhibitors. There are 98 exhibitors this year, which is up from last year(76). This is good...
View ArticleValley Games–The Trials and Tribulations of Board Game Publishing Part 1
Torben Sherwood of Valley Games, the English-language publishers of board games (Titan, Container, Stronghold, Hannibal: Rome vs. Carthage, Republic of Rome, Die Macher) kindly agreed to do some...
View ArticleValley Games–The Trials and Tribulations of Board Game Publishing Part 2
This is the second part of Valley Games‘ Torben Sherwood series on the realities of board game publishing. If you have not already read part one of this series, do so before continuing. Trask, The...
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